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Twice last night when I was playing BT, the AI put two lances together on a battle map such that I activated them both at the same time. I also like the stock Griffin load out! Yeah its damage is mediocre, but it can put it out reliably from distance, it's tanky enough to act as a scout/bullet sponge, and if your pilot isn't complete garbage, you're doing sensor damage every turn. Bounce around at range and plink away with some heavier hitting stuff. I like the Griffon with the PPC and LRM10. Hey now! He was a Vindicator and he is pretty in bright purple with pink highlights!
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Plus the Cougar did disarm the 2SL arm as well.īut there was also the Trebuchet versus Phoenix Hawk battle that the announcer actually commented on your paint job hurting his eyes. Then waddled out and did a better Twist than Chubby Checkers to stave off death for a long time. Poor Cougar had to back itself into the wall to keep the damage to a minimal. The MRM10 sandblaster Commando versus the laser light show Cougar. It also gave me a chance to do something I haven't done in a truly long time: field my stable of Jenners (including that most rare of sights these days: a wild Sarah's Jenner appearing in the arena).Īnd there was a pitched duel held between a Commando and laser-based Cougar that really was quite the sight to behold! I resisted and did not run my Locusts, but ran one Flea and my MRM10 Urbie.
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Lots of lights and medium shenanigans were had in the D6/7 crazy levels. No worries, Erlkönig saved me and we got more S7 matches in after bailing on the group queue. Sorry couldn’t make it last night, wasn’t feeling that great and didn’t want that to spill over Even had to pull out of a mission when things got dicy. I've flown halfway across the periphery just to get to other low skull planets while waiting for all my orange mechs to repair because each battle is brutal. And you really rely on salvage quite a bit because the stores on these backwater planets have nothing and you probably can't afford it anyway. The stingy cash really makes you think about purchases. It's a Shadowhawk for Kerenskis sake, But it's a medium! I even found myself buying a final Jenner piece in the store just to have more oomph on the battlefield. I was super stoked over getting the final 2 pieces of a SHD-2D. And also of joy and lamenting when I pop a cockpit with a PPC. But any time a medium shows up its a combination of terror and excitement. Hard, 5 parts per mech, slow exp, normal pilots for hire, stingy cbills, generous salvage, mech destruction. On that note, I think I found the sweet spot in difficulty. When my low gunnery pilots fire off a large auto cannon or PPC, I like to see if my main target or his buddy next to him bow up in a flurry of flames and sparks. I make a game of it by lining up my shots so strays can hit the others. I've been getting a lot of missions with Locusts. So I think I've found a new favorite past time. I'll copy the skill tree and try it Sorry, I am a bit late. I have the normal 10K so the build will work.
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Here's the build for the PNT-10K(S) (not sure which version of the 10K you have, so I just copied the one I am using). Never thought of running it as a 2snPPC.Ĭan you link your build and skill tree here so I can be lazy and copy/paste?ĪLSO IT IS OOSIK NIGHT!!! Anybody going to be around for some possible Solaris 7 matches? I've always run mine as either 2ERPPCs or 1ERPPC and 2SRM4s (for anti light). I had a match last night where I was up against a certain hot shit stealth flea pilot and he couldn’t get anything done because the minute he set his eyes on the back of one of my assaults he had open components and his ECM was turned off for several seconds.ĭangit, why did I never think about this. Kids, let me tell you, dual snPPC with a total +30 velocity are pretty damn close to hitscan in optimal and do naughty things to stealth lights who try to chew up your assaults. Switched my PNT-10K(S) to a dual snPPC and AMS build.